Add documentation of public items.
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src/mfvi.rs
27
src/mfvi.rs
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@ -1,6 +1,7 @@
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use std::collections::{BTreeMap, HashSet};
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use std::collections::{BTreeMap, HashSet};
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#[derive(Clone, Copy)]
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#[derive(Clone, Copy)]
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/// Flag indicating whether special effects variants should be used.
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pub enum SfxMode {
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pub enum SfxMode {
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Off,
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Off,
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On,
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On,
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@ -12,17 +13,20 @@ struct Translation<'a> {
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}
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}
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#[derive(Clone)]
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#[derive(Clone)]
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/// Holds the set of delimiters that should be removed from the MML to select a variant.
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pub struct Variant<'v> {
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pub struct Variant<'v> {
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keep_delim: &'v str,
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keep_delim: &'v str,
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remove_delims: HashSet<&'v str>,
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remove_delims: HashSet<&'v str>,
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}
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}
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impl<'v> Variant<'v> {
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impl<'v> Variant<'v> {
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/// Get the set of character delimiters to remove from MML for this variant.
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pub fn ignores(&self) -> &HashSet<&str> {
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pub fn ignores(&self) -> &HashSet<&str> {
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&self.remove_delims
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&self.remove_delims
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}
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}
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}
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}
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/// The list of all variants defined in an MML file.
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pub struct VariantList<'v> {
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pub struct VariantList<'v> {
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all_delims: HashSet<&'v str>,
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all_delims: HashSet<&'v str>,
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variants: BTreeMap<&'v str, Variant<'v>>,
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variants: BTreeMap<&'v str, Variant<'v>>,
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@ -55,17 +59,26 @@ impl<'v> VariantList<'v> {
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self
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self
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}
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}
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/// Get a specific variant by name, which exists in the MML file.
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pub fn get(&self, name: &str) -> Option<&Variant> {
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pub fn get(&self, name: &str) -> Option<&Variant> {
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self.variants.get(name)
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self.variants.get(name)
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}
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}
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}
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}
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/// Processes "#REPLACE" macros in MML.
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///
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/// Macro syntax:
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/// #REPLACE c1 c2
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///
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/// "c1" and "c2" are meant to be single characters, but `replace_chars` finds any two strings of
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/// non-whitespace. These strings are substituted in-place, so the longer string is truncated to
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/// the length of the shorter.
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pub fn replace_chars(input: &str) -> String {
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pub fn replace_chars(input: &str) -> String {
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let trs: Vec<Translation<'_>> = input
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let trs: Vec<Translation<'_>> = input
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.lines()
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.lines()
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.filter_map(|line| {
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.filter_map(|line| {
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line.strip_prefix("#REPLACE")
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line.strip_prefix("#REPLACE")
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.and_then(|l| l.trim().rsplit_once(' '))
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.and_then(|l| l.trim().rsplit_once(char::is_whitespace))
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.and_then(|(first, second)| {
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.and_then(|(first, second)| {
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let length = std::cmp::min(first.len(), second.len());
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let length = std::cmp::min(first.len(), second.len());
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Some(Translation {
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Some(Translation {
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@ -84,12 +97,22 @@ pub fn replace_chars(input: &str) -> String {
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new
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new
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}
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}
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/// Processes "#SFXV" and "#VARIANT" macros in MML.
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///
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/// Macro syntax:
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/// #SFXV o i
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/// #VARIANT c name
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///
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/// "o", "i", and "c" are single characters that act as markup delimiters around the variant codes.
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/// For #SFXV, if special effects mode is off, the "o" variants are used, otherwise "i". The "name"
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/// for one #VARIANT is optional, and its absence indicates the default variant. If all variants in
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/// the input are named, the first variant will be the default.
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pub fn get_variants<'a>(input: &'a str, sfx_mode: SfxMode) -> VariantList<'a> {
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pub fn get_variants<'a>(input: &'a str, sfx_mode: SfxMode) -> VariantList<'a> {
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input
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input
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.lines()
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.lines()
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.fold(VariantList::new(), |mut state, line| {
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.fold(VariantList::new(), |mut state, line| {
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if let Some(l) = line.strip_prefix("#SFXV") {
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if let Some(l) = line.strip_prefix("#SFXV") {
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if let Some((first, second)) = l.trim().rsplit_once(' ') {
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if let Some((first, second)) = l.trim().rsplit_once(char::is_whitespace) {
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use SfxMode::*;
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use SfxMode::*;
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match sfx_mode {
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match sfx_mode {
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Off => state.all_delims.insert(first),
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Off => state.all_delims.insert(first),
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