enemize-rs/enemize/src/rom.rs

308 lines
10 KiB
Rust

use std::collections::BTreeMap;
use std::iter;
use std::ops::{Index, IndexMut, Range};
use anyhow::bail;
use crate::asar::{pc_to_snes_address, snes_to_pc_address, Symbols};
use crate::constants::*;
use crate::option_flags::OptionFlags;
use crate::Patch;
pub const ENEMIZER_INFO_SEED_OFFSET: usize = 0;
pub const ENEMIZER_INFO_SEED_LENGTH: usize = 12;
pub const ENEMIZER_INFO_VERSION_OFFSET: usize =
ENEMIZER_INFO_SEED_OFFSET + ENEMIZER_INFO_SEED_LENGTH;
pub const ENEMIZER_INFO_VERSION_LENGTH: usize = 8;
pub const ENEMIZER_INFO_FLAGS_OFFSET: usize =
ENEMIZER_INFO_VERSION_OFFSET + ENEMIZER_INFO_VERSION_LENGTH;
pub const ENEMIZER_INFO_FLAGS_LENGTH: usize = 0x50;
pub const RANDOMIZER_HIDDEN_ENEMIES_FLAG: usize = 0x00;
pub const CLOSE_BLIND_DOOR_FLAG: usize = 0x01;
pub const MOLDORM_EYES_FLAG: usize = 0x02;
pub const RANDOM_SPRITE_FLAG: usize = 0x03;
pub const AGAHNIM_BOUNCE_BALLS_FLAG: usize = 0x04;
pub const ENABLE_MIMIC_OVERRIDE_FLAG: usize = 0x05;
pub const ENABLE_TERRORPIN_AI_FIX_FLAG: usize = 0x06;
pub const CHECKSUM_COMPLIMENT_ADDRESS: usize = 0x7fdc;
pub const CHECKSUM_ADDRESS: usize = 0x7fde;
pub const RANDOMIZER_MODE_FLAG: usize = 0x180032;
pub struct RomData {
asar_symbols: Symbols,
spoiler: String,
pub(crate) rom_data: Vec<u8>,
patch_data: BTreeMap<usize, u8>,
pub(crate) seed: i32,
}
impl RomData {
pub fn spoiler(&self) -> &str {
self.spoiler.as_str()
}
pub fn reset_enemizer(&mut self) -> i32 {
use crate::constants::*;
let seed = self.get_enemizer_seed();
self.rom_data[ROOM_HEADER_BANK_LOCATION] = 0x04;
let dungeon_header_range =
DUNGEON_HEADER_POINTER_TABLE..(DUNGEON_HEADER_POINTER_TABLE + 640);
self.rom_data[dungeon_header_range].copy_from_slice(&ORIGINAL_ROOM_POINTERS);
let room_range = 0x5b97..(0x5b97 + 576);
self.rom_data[room_range].copy_from_slice(&ORIGINAL_ROOM_BLOCKS);
let ow_gfx_range = OVERWORLD_AREA_GRAPHICS_BLOCK..(OVERWORLD_AREA_GRAPHICS_BLOCK + 272);
self.rom_data[ow_gfx_range].copy_from_slice(&ORIGINAL_OVERWORLD_BLOCKS);
seed
}
pub fn generate_patch(&self) -> Vec<Patch> {
let mut patches = vec![];
for (&addr, &byte) in self.patch_data.iter() {
match patches
.last_mut()
.filter(|p: &&mut Patch| p.address + 1 == addr)
{
None => patches.push(Patch {
address: addr,
patch_data: vec![byte],
}),
Some(patch) => patch.patch_data.push(byte),
}
}
patches
}
pub fn get_rom_bytes(&self) -> &[u8] {
&self.rom_data
}
fn set_rom_bytes(&mut self, bytes: &[u8], range: Range<usize>) {
self.rom_data.splice(range, bytes.into_iter().map(|&b| b));
}
fn set_patch_bytes(&mut self, range: Range<usize>) {
let slice = &self.rom_data[range.clone()];
self.patch_data
.extend(iter::zip(range, slice.into_iter().map(|&b| b)));
}
pub fn is_enemizer(&self) -> bool {
self.rom_data.len() == ENEMIZER_FILE_LENGTH
&& self.rom_data[self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_SEED_OFFSET]
== b'E'
&& self.rom_data
[self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_SEED_OFFSET + 1]
== b'N'
}
pub fn is_randomizer(&self) -> bool {
let acceptable = [
b"VT", // item rando
b"ER", // entrance rando
b"DR", // door rando
b"BM", // Berserker's multiworld
b"BD", // Berserker's multiworld doors
b"AP", // Archipelago
b"AD", // Archipelago with door rando
];
acceptable
.iter()
.any(|abbr| &abbr[..] == &self.rom_data[0x7fc0..0x7fc2])
|| (self.rom_data.len() >= 0x20_0000
&& &self.rom_data[0x7fc0..0x7fcf] == b"ZELDANODENSETSU")
}
pub fn is_race(&self) -> bool {
self.is_randomizer()
&& (&self.rom_data[0x180213..0x180214] == &[1, 0]
|| &self.rom_data[0x7fc0..0x7fca] == b"VT TOURNEY")
}
fn assert_rom_length(&self) {
assert!(
self.rom_data.len() >= ENEMIZER_FILE_LENGTH,
"You need to expand the rom before you can use Enemizer features."
);
}
pub fn get_enemizer_seed(&self) -> i32 {
self.seed
}
pub fn derive_enemizer_seed(&mut self) -> anyhow::Result<i32> {
if self.seed < 0 && self.is_enemizer() {
let seed_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_SEED_OFFSET;
let seed_end = seed_start + ENEMIZER_INFO_SEED_LENGTH;
let seed_bytes = &self.rom_data[seed_start..seed_end];
let seed_str = &std::str::from_utf8(seed_bytes)?.trim_end_matches('\0')[2..];
self.seed = i32::from_str_radix(seed_str, 10)?;
}
Ok(self.seed)
}
pub fn set_enemizer_seed(&mut self, seed: i32) {
self.assert_rom_length();
let seed_str = format!("EN{:<10}", seed);
let bytes = seed_str.as_bytes().to_owned();
let seed_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_SEED_OFFSET;
let seed_end = seed_start + ENEMIZER_INFO_SEED_LENGTH;
self.seed = seed;
self.set_rom_bytes(&bytes, seed_start..seed_end);
self.set_patch_bytes(seed_start..seed_end);
}
pub fn expand_rom(&mut self) {
self.rom_data.resize(0x40_0000, 0);
// Update header length.
self.rom_data[0x7fd7] = 0x0c;
self.set_patch_bytes(0x7fd7..0x7fd8);
self.set_enemizer_version("6.0.32".to_owned());
}
pub fn get_enemizer_version(&self) -> anyhow::Result<&str> {
if self.is_enemizer() {
let version_start =
self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_VERSION_OFFSET;
let version_end = version_start + ENEMIZER_INFO_VERSION_LENGTH;
Ok(std::str::from_utf8(
&self.rom_data[version_start..version_end],
)?)
} else {
bail!("Not Enemizer Rom")
}
}
pub fn set_enemizer_version(&mut self, version: String) {
self.assert_rom_length();
let mut bytes = version.into_bytes();
bytes.resize(ENEMIZER_INFO_VERSION_LENGTH, 0);
let version_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_VERSION_OFFSET;
let version_end = version_start + ENEMIZER_INFO_VERSION_LENGTH;
self.set_rom_bytes(&bytes, version_start..version_end);
self.set_patch_bytes(version_start..version_end)
}
pub fn set_info_flags(&mut self, flags: OptionFlags) -> anyhow::Result<()> {
let bytes = flags.into_bytes();
if bytes.len() > 0x100 - ENEMIZER_INFO_FLAGS_OFFSET {
bail!("Option flags is too long to fit in the space allocated. Need to move data/code in asm file.");
}
let flags_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_FLAGS_OFFSET;
let flags_end = flags_start + bytes.len();
self.set_rom_bytes(&bytes, flags_start..flags_end);
self.set_patch_bytes(flags_start..flags_end);
Ok(())
}
pub fn get_info_flags(&self) -> Option<OptionFlags> {
if self.is_enemizer() {
let flags_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_FLAGS_OFFSET;
let flags_end = flags_start + ENEMIZER_INFO_FLAGS_LENGTH;
OptionFlags::try_from_bytes(&self.rom_data[flags_start..flags_end]).ok()
} else {
None
}
}
pub fn new(asar_symbols: Symbols, rom_data: Vec<u8>) -> Self {
Self {
asar_symbols,
spoiler: String::new(),
rom_data: rom_data,
patch_data: BTreeMap::new(),
seed: -1,
}
}
fn get_flag(&self, offset: usize) -> bool {
let flag_idx = self.asar_symbols["EnemizerFlags"] + offset;
self.rom_data[flag_idx] == 1
}
fn set_flag(&mut self, offset: usize, val: bool) {
let flag_idx = self.asar_symbols["EnemizerFlags"] + offset;
self.rom_data[flag_idx] = if val { 1 } else { 0 };
self.set_patch_bytes(flag_idx..(flag_idx + 1));
}
pub fn patch_data(&mut self, patch: &Patch) {
self.set_rom_bytes(
&patch.patch_data,
patch.address..(patch.address + patch.patch_data.len()),
);
}
pub fn move_room_headers(&mut self) {
let table_base = DUNGEON_HEADER_POINTER_TABLE;
let header_base = self.asar_symbols["room_header_table"];
// Change room header bank (at 0xb5e7) to 0x04.
let new_room_bank =
self.rom_data[self.asar_symbols["moved_room_header_bank_value_address"]];
self.rom_data[ROOM_HEADER_BANK_LOCATION] = new_room_bank;
// Copy header table.
for i in 0..320 {
// Get i'th room's pointer.
// Pointers are 16bits, with a hard-coded bank.
let room_pointer = [
self.rom_data[table_base + (i * 2)],
self.rom_data[table_base + (i * 2) + 1],
4,
0,
];
let snes_address = u32::from_le_bytes(room_pointer);
let pc_address = snes_to_pc_address(snes_address);
// Copy i'th room's headers to new room_header_table.
let header_start = header_base + (i * 14);
self.rom_data
.copy_within(pc_address..(pc_address + 14), header_start);
}
// Repoint the pointer table to the new header table.
for i in 0..320 {
let snes = pc_to_snes_address(header_base + (i * 14)).to_le_bytes();
assert_eq!(snes[2], new_room_bank, "We changed banks in the middle of moving the room headers! This should have been caught by dev team, unless you were playing with files you shouldn't touch.");
self.rom_data[(table_base + (i * 2))..(table_base + (i * 2) + 1)]
.copy_from_slice(&snes[0..1]);
}
}
}
impl Index<usize> for RomData {
type Output = u8;
fn index(&self, index: usize) -> &u8 {
&self.rom_data[index]
}
}
impl IndexMut<usize> for RomData {
fn index_mut(&mut self, index: usize) -> &mut u8 {
&mut self.rom_data[index]
}
}