sprite_bush_spawn_table: { ; SPRITE DATA TABLE GENERATED BY ENEMIZER .overworld ; Skip 0x128(overworld [way overkill]) + 0x128 (dungeons) skip $128 .dungeons skip $128 ;Old sprite table - Could be changed as well (for the item id 04) .random_sprites ; if item == 04 db #$00, #$D8, #$E3, #$D8 }