Move Asar symbols into RomData.
Add move_room_headers function for base_patch_generator.
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@ -1,4 +1,4 @@
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pub const ROM_HEADER_BANK_LOCATION: usize = 0x0B5E7;
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pub const ROOM_HEADER_BANK_LOCATION: usize = 0x0B5E7;
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pub const DUNGEON_HEADER_POINTER_TABLE: usize = 0x271E2;
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pub const DUNGEON_SPRITE_POINTER_TABLE: usize = 0x4D62E;
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pub const OBJECT_DATA_POINTER_TABLE: usize = 0xF8000;
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@ -7,6 +7,7 @@ use thiserror::Error;
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use crate::rom::RomData;
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pub mod asar;
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pub mod bosses;
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pub mod constants;
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pub mod option_flags;
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@ -41,12 +42,20 @@ impl PatchSet {
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})
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}
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pub fn add_patch(&mut self, patch: Patch) {
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self.patches.push(patch);
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}
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pub fn add_patches(&mut self, patches: Vec<Patch>) {
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self.patches.extend(patches);
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}
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pub fn filename(&self) -> &Path {
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self.filename.as_path()
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}
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pub fn patch_rom(self, rom: &mut RomData) {
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for patch in self.patches {
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pub fn patch_rom(&self, rom: &mut RomData) {
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for patch in self.patches.iter() {
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rom.patch_data(patch);
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}
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}
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@ -4,6 +4,7 @@ use std::ops::Range;
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use anyhow::bail;
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use crate::asar::{Symbols, snes_to_pc_address, pc_to_snes_address};
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use crate::constants::*;
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use crate::option_flags::OptionFlags;
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use crate::Patch;
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@ -28,8 +29,7 @@ pub const CHECKSUM_ADDRESS: usize = 0x7FDE;
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pub const RANDOMIZER_MODE_FLAG: usize = 0x180032;
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pub struct RomData {
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pub enemizer_info_table_base_address: usize,
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pub enemizer_option_flags_base_address: usize,
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asar_symbols: Symbols,
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spoiler: String,
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rom_data: Vec<u8>,
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patch_data: BTreeMap<usize, u8>,
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@ -65,8 +65,8 @@ impl RomData {
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pub fn is_enemizer(&self) -> bool {
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self.rom_data.len() == ENEMIZER_FILE_LENGTH
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&& self.rom_data[self.enemizer_info_table_base_address + ENEMIZER_INFO_SEED_OFFSET] == b'E'
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&& self.rom_data[self.enemizer_info_table_base_address + ENEMIZER_INFO_SEED_OFFSET + 1] == b'N'
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&& self.rom_data[self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_SEED_OFFSET] == b'E'
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&& self.rom_data[self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_SEED_OFFSET + 1] == b'N'
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}
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fn assert_rom_length(&self) {
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@ -79,7 +79,7 @@ impl RomData {
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pub fn derive_enemizer_seed(&mut self) -> anyhow::Result<i32> {
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if self.seed < 0 && self.is_enemizer() {
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let seed_start = self.enemizer_info_table_base_address + ENEMIZER_INFO_SEED_OFFSET;
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let seed_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_SEED_OFFSET;
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let seed_end = seed_start + ENEMIZER_INFO_SEED_LENGTH;
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let seed_bytes = &self.rom_data[seed_start..seed_end];
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let seed_str = &std::str::from_utf8(seed_bytes)?.trim_end_matches('\0')[2..];
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@ -96,7 +96,7 @@ impl RomData {
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let seed_str = format!("EN{:<10}", seed);
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let bytes = seed_str.as_bytes().to_owned();
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let seed_start = self.enemizer_info_table_base_address + ENEMIZER_INFO_SEED_OFFSET;
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let seed_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_SEED_OFFSET;
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let seed_end = seed_start + ENEMIZER_INFO_SEED_LENGTH;
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self.seed = seed;
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@ -106,7 +106,7 @@ impl RomData {
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pub fn get_enemizer_version(&self) -> anyhow::Result<&str> {
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if self.is_enemizer() {
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let version_start = self.enemizer_info_table_base_address + ENEMIZER_INFO_VERSION_OFFSET;
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let version_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_VERSION_OFFSET;
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let version_end = version_start + ENEMIZER_INFO_VERSION_LENGTH;
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Ok(std::str::from_utf8(&self.rom_data[version_start..version_end])?)
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} else {
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@ -120,7 +120,7 @@ impl RomData {
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let mut bytes = version.into_bytes();
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bytes.resize(ENEMIZER_INFO_VERSION_LENGTH, 0);
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let version_start = self.enemizer_info_table_base_address + ENEMIZER_INFO_VERSION_OFFSET;
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let version_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_VERSION_OFFSET;
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let version_end = version_start + ENEMIZER_INFO_VERSION_LENGTH;
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self.set_rom_bytes(&bytes, version_start..version_end);
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self.set_patch_bytes(version_start..version_end)
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@ -132,7 +132,7 @@ impl RomData {
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bail!("Option flags is too long to fit in the space allocated. Need to move data/code in asm file.");
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}
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let flags_start = self.enemizer_info_table_base_address + ENEMIZER_INFO_FLAGS_OFFSET;
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let flags_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_FLAGS_OFFSET;
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let flags_end = flags_start + bytes.len();
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self.set_rom_bytes(&bytes, flags_start..flags_end);
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self.set_patch_bytes(flags_start..flags_end);
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@ -142,7 +142,7 @@ impl RomData {
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pub fn get_info_flags(&self) -> Option<OptionFlags> {
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if self.is_enemizer() {
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let flags_start = self.enemizer_info_table_base_address + ENEMIZER_INFO_FLAGS_OFFSET;
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let flags_start = self.asar_symbols["enemizer_info_table"] + ENEMIZER_INFO_FLAGS_OFFSET;
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let flags_end = flags_start + ENEMIZER_INFO_FLAGS_LENGTH;
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OptionFlags::try_from_bytes(&self.rom_data[flags_start..flags_end]).ok()
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} else {
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@ -150,15 +150,72 @@ impl RomData {
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}
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}
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pub fn new(asar_symbols: Symbols, rom_data: Vec<u8>) -> Self {
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Self {
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asar_symbols,
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spoiler: String::new(),
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rom_data: rom_data,
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patch_data: BTreeMap::new(),
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seed: -1,
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}
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}
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fn get_flag(&self, offset: usize) -> bool {
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let flag_idx = self.asar_symbols["EnemizerFlags"] + offset;
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self.rom_data[flag_idx] == 1
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}
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fn set_flag(&mut self, offset: usize, val: bool) {
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let flag_idx = self.asar_symbols["EnemizerFlags"] + offset;
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self.rom_data[flag_idx] = if val { 1 } else { 0 };
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self.set_patch_bytes(flag_idx..(flag_idx + 1));
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}
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pub fn patch_bytes(&mut self, address: usize, patch_data: Vec<u8>) {
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self.rom_data
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.splice(address..(address + patch_data.len()), patch_data);
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}
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pub fn patch_data(&mut self, patch: Patch) {
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pub fn patch_data(&mut self, patch: &Patch) {
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self.set_rom_bytes(
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&patch.patch_data,
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patch.address..(patch.address + patch.patch_data.len()),
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);
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}
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pub fn move_room_headers(&mut self) {
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let table_base = DUNGEON_HEADER_POINTER_TABLE;
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let header_base = self.asar_symbols["rom_header_table"];
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// Change room header bank (at 0xB5E7) to 0x04.
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let new_room_bank = self.rom_data[self.asar_symbols["moved_room_header_bank_value_address"]];
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self.rom_data[ROOM_HEADER_BANK_LOCATION] = new_room_bank;
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// Copy header table.
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for i in 0..320 {
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// Get i'th room's pointer.
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// Pointers are 16bits, with a hard-coded bank.
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let room_pointer = [
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self.rom_data[table_base + (i * 2)],
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self.rom_data[table_base + (i * 2) + 1],
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4,
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0
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];
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let snes_address = u32::from_le_bytes(room_pointer);
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let pc_address = snes_to_pc_address(snes_address);
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// Copy i'th room's headers to new room_header_table.
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let header_start = header_base + (i * 14);
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self.rom_data.copy_within(pc_address..(pc_address + 14), header_start);
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}
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// Repoint the pointer table to the new header table.
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for i in 0..320 {
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let snes = pc_to_snes_address(header_base + (i * 14)).to_le_bytes();
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assert_eq!(snes[2], new_room_bank, "We changed banks in the middle of moving the room headers! This should have been caught by dev team, unless you were playing with files you shouldn't touch.");
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self.rom_data[(table_base + (i * 2))..(table_base + (i * 2) + 1)].copy_from_slice(&snes[0..1]);
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}
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}
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}
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